|
optional< Vector2 > | rayToLocal (const Ray &ray) const |
| Calculates the local 2D coordinate of the Viewport3D that corresponds to the hit testing ray. More...
|
|
bool | addAbstractChildOverride (NodeSharedPtr child) override |
|
void | addChild (const Node3DSharedPtr &child) |
| Adds a child node for object node. More...
|
|
void | arrange () |
| Perform layout arrangement on a node. More...
|
|
void | arrangeIterate () |
| Initial scene arrange. More...
|
|
void | arrangeIterateLayout (bool propagateArrange) |
|
void | arrangeIterateLayoutChild (bool propagateArrange) |
|
ChildConstIterator | beginChildren () const |
|
void | centeredArrange (Vector3 actualSize) const |
| Default implementation of arrange for a layout that accommodates all children at its center. More...
|
|
Vector3 | centeredMeasure (Vector3 availableSize) const |
| Default implementation of measure for a layout that accommodates all children at its center. More...
|
|
ChildConstIterator | endChildren () const |
|
const RenderEntryParameterContainer * | generateRenderStates (DrawObjectsRenderPass &drawPass) |
| Gets a listing of render entry parameters used for generating render states. More...
|
|
size_t | getAbstractChildCountOverride () override |
|
size_t | getAbstractChildIndexOverride (const Node &node) override |
|
NodeSharedPtr | getAbstractChildOverride (size_t index) override |
|
Vector3 | getActualSize () const |
| Get actual size of an object. More...
|
|
Vector3 | getAllocatedOffset () const |
| Get allocated offset of an object. More...
|
|
Vector3 | getAllocatedSize () const |
| Get allocated size of an object. More...
|
|
Matrix4x4 | getArrangeTransformation () const |
| Gets the layout transformation of the object. More...
|
|
virtual optional< Box > | getBoundingBox () const |
| Gets the bounding box from a node. More...
|
|
Node3DSharedPtr | getChild (size_t index) const |
| Returns a child from given index from object node. More...
|
|
size_t | getChildCount () const |
| Gets child count from object. More...
|
|
size_t | getChildIndex (const Node &child) const |
| Returns the index of a child in an object node. More...
|
|
Vector3 | getCoreDesiredSize () const |
| Get core desired size of an object. More...
|
|
Vector3 | getDesiredSize () const |
| Get desired size for of object. More...
|
|
Node3DSharedPtr | getFaceToCameraTarget () const |
|
void | getLayoutBoundingBoxSize (Vector3 &bboxMin, Vector3 &bboxMax) const |
| Get bounding box size for an object. More...
|
|
Node3DSharedPtr | getLookAtTarget () const |
|
Vector3 | getMaximumBoundingBoxCoordinates () const |
| Returns the minimum coordinates for object nodes bounding volume. More...
|
|
Vector3 | getMinimumBoundingBoxCoordinates () const |
| Returns the maximum coordinates for object nodes bounding volume. More...
|
|
Node3DSharedPtr | getOrientationConstraintTarget () const |
|
Vector3 | getPivotOffset () const |
| Get pivot offset of an object. More...
|
|
Node3DSharedPtr | getPositionConstraintTarget () const |
|
RenderMode | getRenderMode () const |
| Gets the render mode. More...
|
|
Vector3 | getSize () const |
| Returns the size of object node. More...
|
|
Vector3 | getStretchScale () const |
| Get stretch scale of an object. More...
|
|
bool | hasChild (const Node &child) const |
| Returns whether or not the child exists. More...
|
|
void | insertChild (size_t index, const Node3DSharedPtr &child) |
| Adds a child node for object node to given index. More...
|
|
bool | isPrimitiveLayout () const |
| Indicates whether the node has primitive layout behavior. More...
|
|
void | layout () |
| Recursively calculate the layouts in the scene. More...
|
|
void | measure (const Vector3 &availableSize) |
| Perform the default measure step. More...
|
|
void | measureIterate () |
| Initial scene measure. More...
|
|
bool | moveAbstractChildToPositionOverride (NodeSharedPtr child, size_t index) override |
| Node::moveAbstractChildToPosition() implementation. More...
|
|
void | moveChildToPosition (Node3DSharedPtr child, size_t index) |
| Moves a child node to a given position in the list of child nodes. More...
|
|
void | moveToBack () |
| Repositions the node to the beginning of its parent's children, so that it is drawn first. More...
|
|
void | moveToFront () |
| Repositions the node to the end of its parent's children, so that it is drawn last. More...
|
|
ChildConstReverseIterator | rbeginChildren () const |
|
void | registerDrawPass (DrawObjectsRenderPassSharedPtr drawPass) |
| Register a draw objects render pass as rendering this node. More...
|
|
bool | removeAbstractChildOverride (Node &child) override |
|
void | removeAllChildren () |
| Removes all child nodes from parent object. More...
|
|
void | removeChild (const Node &child) |
| Removes child node from parent object. More...
|
|
void | removeChild (size_t index) |
| Removes child node from parent object node at specified index. More...
|
|
ChildConstReverseIterator | rendChildren () const |
|
void | render (Renderer3D &renderer, RenderEntry3D &renderEntry) |
| Render this node using given render state. More...
|
|
void | setActualSize (const Vector3 &actualSize) |
| Set actual size for an object. More...
|
|
void | setAllocatedOffset (const Vector3 &allocatedOffset) |
| Set allocated offset for an object. More...
|
|
void | setAllocatedSize (const Vector3 &layoutSize) |
| Set allocated size for an object. More...
|
|
void | setArrangeTransformation (const Matrix4x4 &value) |
| Sets the layout transformation of the object. More...
|
|
void | setAutoDepth () |
| Sets node to automatically determine depth. More...
|
|
void | setAutoHeight () |
| Sets node to automatically determine height. More...
|
|
void | setAutoSize () |
| Sets node to automatically determine width, height and depth. More...
|
|
void | setAutoWidth () |
| Sets node to automatically determine width. More...
|
|
void | setCoreDesiredSize (const Vector3 &coreDesiredSize) |
| Set core desired size for an object. More...
|
|
void | setDesiredSize (const Vector3 &desiredSize) |
| Set desired size for an object. More...
|
|
void | setLayoutBoundingBoxSize (const Vector3 &bboxMin, const Vector3 &bboxMax) |
| Set bounding box size for an object. More...
|
|
void | setPivotOffset (const Vector3 &pivotOffset) |
| Set pivot offset for an object. More...
|
|
void | setRenderMode (RenderMode mode) |
| Sets the render mode. More...
|
|
void | setSize (float width, float height, float depth) |
| Sets size properties of the node. More...
|
|
void | setSize (Vector3 size) |
| Sets size properties of the node. More...
|
|
void | setStretchScale (const Vector3 &stretchScale) |
| Set stretch scale for an object. More...
|
|
| ~Node3D () override |
|
Matrix4x4 | getFinalTransformation () const |
| Gets the value of FinalTransformationProperty. More...
|
|
void | setFinalTransformation (Matrix4x4 value) |
| Sets the value of FinalTransformationProperty. More...
|
|
float | getFrustumCullMargin () const |
| Gets the value of FrustumCullMarginProperty. More...
|
|
void | setFrustumCullMargin (float value) |
| Sets the value of FrustumCullMarginProperty. More...
|
|
SRTValue3D | getRenderTransformation () const |
| Gets the value of RenderTransformationProperty. More...
|
|
void | setRenderTransformation (SRTValue3D value) |
| Sets the value of RenderTransformationProperty. More...
|
|
SRTValue3D | getLayoutTransformation () const |
| Gets the value of LayoutTransformationProperty. More...
|
|
void | setLayoutTransformation (SRTValue3D value) |
| Sets the value of LayoutTransformationProperty. More...
|
|
ResourceSharedPtr | acquireResource (const ResourceID &id) const |
| Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary. More...
|
|
template<typename T > |
shared_ptr< T > | acquireResource (const ResourceID &id) const |
| Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary, and casts the resource to given type. More...
|
|
ResourceManager::AcquireTaskSharedPtr | acquireResourceAsync (const ResourceID &key, ResourceManager::AsyncAcquireFinishedCallback func) const |
| Posts an asynchronous task to acquire a resource. More...
|
|
ResourceDictionarySharedPtr | acquireResourceDictionary () |
| Gets a resource dictionary of a node. More...
|
|
void | addAnonymousResource (ResourceSharedPtr resource) |
| Adds alias resource to an object node. More...
|
|
void | addInputManipulator (InputManipulatorBaseSharedPtr inputManipulator) |
| Transfers the ownership and attaches an input manipulator to an object node. More...
|
|
template<typename TMessageType , typename TClass , typename TClassMethod > |
MessageSubscriptionToken | addMessageFilter (TMessageType &messageType, TClass *messageHandlerObject, TClassMethod method) |
| Adds a message filter where the filter is a method that is invoked on an object. More...
|
|
template<typename TMessageType > |
MessageSubscriptionToken | addMessageFilter (const TMessageType &messageType, typename TMessageType::FunctionType function) |
| Adds a message filter where the filter is a function. More...
|
|
template<typename TMessageType , typename TClass , typename TClassMethod > |
MessageSubscriptionToken | addMessageHandler (TMessageType &messageType, TClass *messageHandlerObject, TClassMethod method) |
| Adds a message handler where the handler is a method that is invoked on an object. More...
|
|
template<typename TMessageType > |
MessageSubscriptionToken | addMessageHandler (const TMessageType &messageType, typename TMessageType::FunctionType function) |
| Adds a message handler where the handler is a function. More...
|
|
template<typename TMessageType > |
MessageSubscriptionToken | addMessageHandler (const TMessageType &messageType, typename TMessageType::FunctionType function, Node *messageSourceFilter) |
| Adds a message handler where the handler is a function and you explicitly define the accepted source. More...
|
|
void | addNodeComponent (NodeComponentSharedPtr nodeComponent) |
| Transfers the ownership of a node component to an object node. More...
|
|
void | addNodeComponentWithOwner (NodeComponentSharedPtr nodeComponent, const void *owner) |
| Transfers the ownership of a node component to an object node and sets the owner of the node component. More...
|
|
void | addNodeReference (AbstractPropertyType propertyType, AbstractNodeReference *reference) |
|
void | addResource (const ResourceID &resourceId, string_view resourceUrl) |
| Adds a resource manager resource to an object node. If resourceID already exists in object, removes the existing entry. If resourceURL is NULL, error is thrown. */. More...
|
|
void | addResourceDictionary (ResourceDictionarySharedPtr resourceDictionary) |
| Adds a nested resource dictionary to the resource dictionary of a node. More...
|
|
void | addResourceReference (AbstractPropertyType propertyType, AbstractResourceReference *reference) |
| This is a helper for automatic resource tracking in ResourceReference. More...
|
|
template<typename TMessageType > |
MessageSubscriptionToken | addTunnelingFilter (const TMessageType &messageType, typename TMessageType::FunctionType function) |
| Adds a message filter where the filter is a function. More...
|
|
template<typename TMessageType , typename TClass , typename TClassMethod > |
MessageSubscriptionToken | addTunnelingFilter (const TMessageType &messageType, TClass *messageHandlerObject, TClassMethod method) |
| Adds a message filter where the filter is a method that is invoked on an object. More...
|
|
template<typename TMessageType > |
MessageSubscriptionToken | addTunnelingHandler (const TMessageType &messageType, typename TMessageType::FunctionType function, Node *messageSourceFilter) |
| Adds a message handler where the handler is a function and you explicitly define the accepted source. More...
|
|
AppliedStyleEntrySharedPtr | applyManualStyle (StyleSharedPtr style) |
| Applies a style to an object node. More...
|
|
AppliedStyleEntrySharedPtr | applyStyle (StyleSharedPtr style) |
| Applies a style to an object node. More...
|
|
void | applyStyles () |
| Apply all styles for an object node. More...
|
|
void | applyStylesRecursive () |
| Applies styles recursively. More...
|
|
void | attachRecursive () |
| Attaches an object node and its children recursively. More...
|
|
InputManipulatorConstIterator | beginInputManipulators () const |
|
NodeComponentConstIterator | beginNodeComponents () const |
|
void | clearChangeFlag (uint32_t flag) |
| Clears a change flag. More...
|
|
void | clearChildChangeFlag (uint32_t flag) |
| Clears a child change flag. More...
|
|
bool | containsResource (const ResourceID &resourceID) const |
| Returns if object node resource dictionary contains the resource with given ID. Resource can be any type: style, alias or resource manager resource. */. More...
|
|
BindingLookupContextPtr | createLookupContext (NodeSharedPtr templateRoot) |
| Creates a lookup context for the node. More...
|
|
void | detachRecursive () |
| Detaches a node and its descendants. More...
|
|
void | dispatchAbstractMessage (const AbstractMessageType &messageType, MessageArguments &messageArguments) |
| Dispatches a message from this node with specified arguments. More...
|
|
template<typename TArgumentsType > |
void | dispatchMessage (const MessageType< TArgumentsType > &messageType, typename MessageType< TArgumentsType >::ArgumentsType &messageArguments) |
| Dispatches a message from this node with specified arguments. More...
|
|
InputManipulatorConstIterator | endInputManipulators () const |
|
NodeComponentConstIterator | endNodeComponents () const |
|
template<typename TNodeType > |
shared_ptr< TNodeType > | findAbstractChild (string_view name) |
| Find a child by name. Finds direct children as well as children connected indirectly for example Viewport->Scene. More...
|
|
optional< string > | findResourceURL (const ResourceID &resourceId) const |
| Tries to find Resource URL for Resource ID from this node. More...
|
|
template<typename DataType > |
DataType | getAbstractProperty (AbstractPropertyType abstractPropertyType) const |
|
uint32_t | getChangeFlags () const |
| Get current change flags. More...
|
|
uint32_t | getChildChangeFlags () const |
| Get current child change flags. More...
|
|
FocusManager * | getFocusManager () const |
| Returns the Focus Manager associated with the Screen node to which this node belongs. More...
|
|
FocusScope * | getFocusScopeInfo () const |
| Returns the information about the focus scope for a node. More...
|
|
InputManager * | getInputManager () const |
| Returns the Input Manager associated with the Screen node to which this node belongs. More...
|
|
AbstractPropertyTypeDescriptor::ValueSource * | getNodeFinalValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
|
template<typename DataType > |
optional< typename PropertyType< DataType >::DataType > | getOptionalAbstractProperty (AbstractPropertyType abstractPropertyType) const |
|
template<typename DataType > |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalProperty (const PropertyType< DataType > &propertyType) const |
| Evaluates the property value in the same way as the overload above but does not default to the value in property metadata if there are no inputs to the property value. More...
|
|
Node * | getParent () const |
| Returns the parent of the node. More...
|
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getProperty (const PropertyType< DataType > &propertyType) const |
| Returns the current value of a property. More...
|
|
ResourceDictionarySharedPtr | getResourceDictionary () const |
| If a node has a resource dictionary, returns the resource dictionary of that node. More...
|
|
Screen * | getScreen () const |
| Returns the Screen node to which this node belongs. More...
|
|
NodeSharedPtr | getTemplateRoot () const |
| Gets the template root of this node. More...
|
|
void | invalidateArrange () |
| Invalidates arrange. More...
|
|
void | invalidateDraw () |
| Invalidates draw flag for the node. More...
|
|
void | invalidateFinalTransform () |
| Invalidates final transform for node. More...
|
|
void | invalidateMeasure () |
| Invalidates measure for the node. More...
|
|
void | invalidateRender () |
| Invalidates render for node. More...
|
|
bool | isAnyChangeFlagSet (uint32_t flag) const |
| Checks if any of given flags is set. More...
|
|
bool | isAnyChildChangeFlagSet (uint32_t flag) const |
| Checks if any child change flags (corresponding to given mask) are set. More...
|
|
bool | isAttached () const |
| Returns true if the node is attached to a screen or one of its descendants. More...
|
|
bool | isAttaching () const |
| Returns true if node is in the process of attaching, false otherwise. More...
|
|
bool | isChangeFlagSet (uint32_t flag) const |
| Checks if a change flag is set. More...
|
|
bool | isChildChangeFlagSet (uint32_t flag) const |
| Checks if child change flags match. More...
|
|
bool | isDetaching () const |
| Returns true if the node currently detaching. More...
|
|
bool | isEffectivelyFocusable () const |
| Returns whether a node is focusable. More...
|
|
bool | isEffectivelyVisible () const |
| Returns whether a node and its ancestor nodes are visible. More...
|
|
bool | isInitialized () const |
| Returns true if initialize() has been called, false otherwise. More...
|
|
bool | isInvalidArrange () const |
| Checks if the node needs arrange. More...
|
|
bool | isInvalidDraw () |
| Tells if node draw flag is invalid. More...
|
|
bool | isInvalidFinalTransform () const |
| Tells if final transform flag is invalid for node. More...
|
|
bool | isInvalidMeasure () const |
| Check if the node needs measure. More...
|
|
bool | isInvalidRender () const |
| Returns if node render flag is invalid. More...
|
|
bool | isNamed (string_view name) const |
|
| KZ_METACLASS_PROPERTY_TYPE (FontFamilyProperty) |
|
template<typename Type > |
shared_ptr< Type > | lookupNode (string_view pathOrKey) |
| Returns a node of specified type by looking it up with specified path or alias. More...
|
|
template<typename Type > |
shared_ptr< Type > | lookupNodeComponent (string_view name) |
| Returns a node component of specified type by looking it up with specified name. More...
|
|
Node * | lookupNodeRaw (string_view relativePath) |
| Get an object node by another node and a relative path. More...
|
|
ObjectSharedPtr | lookupObject (string_view relativePath) |
| Lookup for an object from a node. More...
|
|
template<typename Type > |
shared_ptr< Type > | lookupObject (string_view relativePath) |
| Lookup for an object from a node. More...
|
|
tuple< NodeSharedPtr, AbstractPropertyType > | lookupObjectForStateManager (string_view relativePath) |
| Lookup for an node and possible object from within the node for state manager. More...
|
|
void | notifyResourceDictionaryModified () |
| Forces the re-evaluation of resource IDs in a node tree. More...
|
|
void | removeAnonymousResource (const Resource &resource) |
| Removes anonymous resource from object node resources. More...
|
|
void | removeInputManipulator (InputManipulator &inputManipulator) |
| Removes the ownership and detaches an input manipulator from an object node. More...
|
|
void | removeKZBData (flat_set< AbstractPropertyType > *keepProperties) |
| Destroys all object node data loaded from KZB, including properties, bindings, node components, resources etc. More...
|
|
void | removeKZBData () |
| Destroys all object node data loaded from KZB. More...
|
|
void | removeMessageHandler (MessageSubscriptionToken token) |
| Removes a message subscription. More...
|
|
void | removeNodeComponent (NodeComponent &nodeComponent) |
| Removes the ownership of a node component from an object node. More...
|
|
void | removeNodeComponentWithOwner (const void *owner) |
| Removes all bindings with the specified owner. More...
|
|
void | removeNodeReference (const AbstractNodeReference &reference) |
|
void | removeResource (const ResourceID &resourceId) |
| Removes a resource with given ID from object node resource dictionary. Does not do anything if resourceID was not found. */. More...
|
|
void | removeResourceReference (const AbstractResourceReference &reference) |
| This is a helper for automatic resource tracking in ResourceReference. More...
|
|
virtual void | restoreResources () |
| Reattaches an object node after potential resource change. More...
|
|
void | setChangeFlag (uint32_t flag) |
| Sets a change flag. More...
|
|
void | setChildChangeFlag (uint32_t flag) |
| Sets a child change flag. More...
|
|
void | setParent (Node *parent) |
| Kanzi uses this method internally to set the parent of a node. More...
|
|
void | setResourceDictionary (ResourceDictionarySharedPtr resourceDictionary) |
| Replaces the resource dictionary of a node. More...
|
|
void | setScreen (Screen *screen) |
| Sets the Screen node to which this node belongs. More...
|
|
void | setTemplateRoot (NodeSharedPtr templateRoot) |
| Sets the template root of this node. More...
|
|
ResourceSharedPtr | tryAcquireResource (const ResourceID &id) const |
| Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary. More...
|
|
template<typename T > |
shared_ptr< T > | tryAcquireResource (const ResourceID &id) const |
| Acquires a resource from the node or the node's closest ancestor having the resource and casts the resource to given type. More...
|
|
KZ_DEPRECATED NodeSharedPtr | trySetActiveFocus () |
| Tries to move the focus on this node. More...
|
|
NodeSharedPtr | trySetFocus () |
| Tries to move the focus to this node. More...
|
|
NodeSharedPtr | trySetFocus (FocusFallback fallbackOption) |
| Tries to set the focus to the newFocusNode using FocusManager::trySetFocus() but with a fallback behavior in case the node does not gain focus. More...
|
|
void | unapplyStyle (AppliedStyleEntrySharedPtr appliedStyleEntry) |
| Unapplies a style from an object node. More...
|
|
void | unapplyStyles () |
| Unapplies and removes all applied styles. More...
|
|
void | unapplyStylesRecursive () |
| Unapplies styles recursively. More...
|
|
void | validateArrange () |
| Validates arrange. More...
|
|
void | validateDraw () |
| Validates draw flags for the node. More...
|
|
void | validateDrawForChildrenRecursive () |
| Recursively validates draw for the children from this 2D node onwards. More...
|
|
void | validateMeasure () |
| Validates measure for the node. More...
|
|
void | validateRender () |
| Validates render for node. More...
|
|
VisitorResult | visit (const Visitor &visitor, VisitorOrder order) |
| Visits a node and its descendants. More...
|
|
VisitorResult | visitDescendants (const Visitor &visitor, VisitorOrder order) |
| Visits the descendants of a node. More...
|
|
| ~Node () override |
| Destructor. More...
|
|
string | getName () const |
| Gets the value of NameProperty. More...
|
|
void | setName (string_view value) |
| Sets the value of NameProperty. More...
|
|
string | getPath () const |
| Gets the value of PathProperty. More...
|
|
void | setPath (string value) |
| Sets the value of PathProperty. More...
|
|
string | getLocale () const |
| Gets the value of LocaleProperty. More...
|
|
void | setLocale (string value) |
| Sets the value of LocaleProperty. More...
|
|
bool | isHitTestable () const |
| Gets the value of HitTestableProperty. More...
|
|
void | setHitTestable (bool value) |
| Sets the value of HitTestableProperty. More...
|
|
bool | isHitTestableContainer () const |
| Gets the value of HitTestableContainerProperty. More...
|
|
void | setHitTestableContainer (bool value) |
| Sets the value of HitTestableContainerProperty. More...
|
|
bool | isVisible () const |
| Gets the value of VisibleProperty. More...
|
|
void | setVisible (bool value) |
| Sets the value of VisibleProperty. More...
|
|
bool | isEnabled () const |
| Returns the value of the EnabledProperty. More...
|
|
void | setEnabled (bool value) |
| Sets the value of the EnabledProperty. More...
|
|
bool | isEffectivelyEnabled () const |
| Returns the value of EffectivelyEnabledProperty. More...
|
|
bool | isFocusable () const |
| Gets the value of the FocusableProperty. More...
|
|
void | setFocusable (bool value) |
| Sets the value of the FocusableProperty. More...
|
|
bool | isFocused () const |
| Gets the value of the FocusedProperty. More...
|
|
void | setFocused (bool value) |
| Sets the value of the FocusedProperty. More...
|
|
FocusState | getFocusState () const |
| Gets the value of the FocusStateProperty. More...
|
|
void | setFocusState (FocusState state) |
| Sets the value of the FocusStateProperty. More...
|
|
FontFamilySharedPtr | getFontFamily () const |
| Gets the font family the node uses. More...
|
|
void | setFontFamily (FontFamilySharedPtr value) |
| Sets the font family the node uses. More...
|
|
float | getVisibleAmountInParent () const |
| Gets the value of VisibleAmountInParentProperty. More...
|
|
void | setVisibleAmountInParent (float value) |
| Sets the value of VisibleAmountInParentProperty. More...
|
|
float | getProjection2DTo3DScale () const |
| Gets the value of Projection2DTo3DScaleProperty. More...
|
|
void | setProjection2DTo3DScale (float value) |
| Sets the value of Projection2DTo3DScaleProperty. More...
|
|
ResourceSharedPtr | getStyle () const |
| Gets the value of StyleProperty. More...
|
|
void | setStyle (ResourceSharedPtr value) |
| Sets the value of StyleProperty. More...
|
|
ResourceSharedPtr | getStateManager () const |
| Gets the value of StateManagerProperty. More...
|
|
void | setStateManager (ResourceSharedPtr value) |
| Sets the value of StateManagerProperty. More...
|
|
float | getWidth () const |
| Gets the value of WidthProperty. More...
|
|
void | setWidth (float value) |
| Sets the value of WidthProperty. More...
|
|
float | getHeight () const |
| Gets the value of HeightProperty. More...
|
|
void | setHeight (float value) |
| Sets the value of HeightProperty. More...
|
|
float | getDepth () const |
| Gets the value of DepthProperty. More...
|
|
void | setDepth (float value) |
| Sets the value of DepthProperty. More...
|
|
float | getActualWidth () const |
| Gets the value of ActualWidthProperty. More...
|
|
void | setActualWidth (float value) |
| Sets the value of ActualWidthProperty. More...
|
|
float | getActualHeight () const |
| Gets the value of ActualHeightProperty. More...
|
|
void | setActualHeight (float value) |
| Sets the value of ActualHeightProperty. More...
|
|
float | getActualDepth () const |
| Gets the value of ActualDepthProperty. More...
|
|
void | setActualDepth (float value) |
| Sets the value of ActualDepthProperty. More...
|
|
Node::HorizontalAlignment | getHorizontalAlignment () const |
| Gets the value of HorizontalAlignmentProperty. More...
|
|
void | setHorizontalAlignment (Node::HorizontalAlignment value) |
| Sets the value of HorizontalAlignmentProperty. More...
|
|
Node::VerticalAlignment | getVerticalAlignment () const |
| Gets the value of VerticalAlignmentProperty. More...
|
|
void | setVerticalAlignment (Node::VerticalAlignment value) |
| Sets the value of VerticalAlignmentProperty. More...
|
|
Node::DepthAlignment | getDepthAlignment () const |
| Gets the value of DepthAlignmentProperty. More...
|
|
void | setDepthAlignment (Node::DepthAlignment value) |
| Sets the value of DepthAlignmentProperty. More...
|
|
Vector2 | getHorizontalMargin () const |
| Gets the value of HorizontalMarginProperty. More...
|
|
void | setHorizontalMargin (Vector2 value) |
| Sets the value of HorizontalMarginProperty. More...
|
|
Vector2 | getVerticalMargin () const |
| Gets the value of VerticalMarginProperty. More...
|
|
void | setVerticalMargin (Vector2 value) |
| Sets the value of VerticalMarginProperty. More...
|
|
Vector2 | getDepthMargin () const |
| Gets the value of DepthMarginProperty. More...
|
|
void | setDepthMargin (Vector2 value) |
| Sets the value of DepthMarginProperty. More...
|
|
Node::ContentStretch | getContentStretch () const |
| Gets the value of ContentStretchProperty. More...
|
|
void | setContentStretch (Node::ContentStretch value) |
| Sets the value of ContentStretchProperty. More...
|
|
float | getOpacity () const |
| Gets the value of OpacityProperty. More...
|
|
void | setOpacity (float value) |
| Sets the value of OpacityProperty. More...
|
|
bool | isHover () const |
| Returns whether the node has HoverProperty set to true. More...
|
|
bool | isClipChildren () const |
| Gets the value of ClipChildrenProperty. More...
|
|
void | setClipChildren (bool value) |
| Sets the value of ClipChildrenProperty. More...
|
|
AppliedStyleEntrySharedPtr | applyObjectStyle (kanzi::StyleSharedPtr style) |
| Applies a style to an object. More...
|
|
void | applyObjectStyles () |
| Apply all styles for an object node. More...
|
|
Domain * | getDomain () const |
| Returns the domain the object belongs to. More...
|
|
const Metaclass * | getDynamicMetaclass () const override |
| Returns the metaclass of the dynamic type of the object. More...
|
|
MainLoopScheduler * | getMainLoopScheduler () const |
| Returns the MainLoopScheduler instance of the associated Domain. More...
|
|
detail::MessageDispatcher * | getMessageDispatcher () const |
| Returns the message dispatcher of the object. More...
|
|
ResourceManager * | getResourceManager () const |
| Returns the resource manager of the object. More...
|
|
ScriptingContextSharedPtr | getScriptingContext () const |
| Gets the scripting context of the object. More...
|
|
| Object (Domain *domain) |
|
void | setScriptingContext (ScriptingContextSharedPtr context) |
| Sets the scripting context of the object. More...
|
|
void | unapplyObjectStyle (AppliedStyleEntrySharedPtr appliedStyleEntry) |
|
void | unapplyObjectStyles () |
| Unapplies and removes all applied styles. More...
|
|
| ~Object () override |
|
bool | isTypeOf (const Metaclass *objectType) const |
| Determines if the type of this object is the given type or derived from it. More...
|
|
virtual | ~MetaObject () |
|
template<typename DataType > |
void | addPropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
|
template<typename DataType > |
void | addPropertyModifierWithoutNotifyingHandlers (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
| Adds a property modifier without notifying handlers. More...
|
|
template<typename DataType > |
void | addPropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner) |
|
template<typename DataType > |
void | addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, void *ownerPointer) |
|
template<typename DataType > |
void | addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, AbstractPropertyTypeDescriptor::ValueSourceOwner *owner) |
|
PropertyStorageContainer::iterator | beginPropertyStorage () |
| Returns the begin iterator to the internal property storage container. More...
|
|
PropertyStorageContainer::const_iterator | beginPropertyStorage () const |
| Returns the begin iterator to the internal property storage container. More...
|
|
void | clearPropertyFlag (AbstractPropertyType propertyType, uint32_t flag) |
|
void | copyLocalValue (const PropertyObject &other, AbstractPropertyType propertyType) |
| Copies local value of single property from another object. More...
|
|
void | copyLocalValues (const PropertyObject &other) |
| Copies all local values from another object. More...
|
|
PropertyStorageContainer::iterator | endPropertyStorage () |
| Returns the end iterator to the internal property storage container. More...
|
|
PropertyStorageContainer::const_iterator | endPropertyStorage () const |
| Returns the end iterator to the internal property storage container. More...
|
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getAbstractProperty (AbstractPropertyType abstractPropertyType) const |
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getAbstractPropertyBase (AbstractPropertyType abstractPropertyType) const |
|
template<typename DataType > |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalAbstractProperty (AbstractPropertyType abstractPropertyType) const |
|
template<typename DataType > |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalProperty (const PropertyType< DataType > &propertyType) const |
| Evaluates the property value in the same way as the overload above but does not default to the value in property metadata if there are no inputs to the property value. More...
|
|
template<typename DataType > |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalPropertyBase (const PropertyType< DataType > &propertyType) const |
| Returns the current value of a property disregarding modifiers, but does not default to the value in property metadata if there are no inputs to the property value. More...
|
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getProperty (const PropertyType< DataType > &propertyType) const |
| Returns the current value of a property type. More...
|
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getPropertyBase (const PropertyType< DataType > &propertyType) const |
| Returns the current value of a property disregarding modifiers. More...
|
|
template<typename DataType > |
size_t | getPropertyNotificationHandlerCount (const PropertyType< DataType > &propertyType) const |
| Gets number of current notification handlers for given property type. More...
|
|
bool | hasBaseValue (AbstractPropertyType propertyType) const |
| Evaluates whether there are any inputs into the property value, disregarding modifiers. More...
|
|
bool | hasLocalValue (AbstractPropertyType propertyType) const |
| Evaluates whether there is a local value set for the property. More...
|
|
bool | hasNonClassValue (AbstractPropertyType propertyType) const |
| Evaluates whether there is a value of any precedence higher than class default value set for the property. More...
|
|
bool | hasValue (AbstractPropertyType propertyType) const |
| Evaluates whether there are any inputs into the property value. More...
|
|
bool | isPropertyFlagSet (AbstractPropertyType propertyType, uint32_t flag) const |
|
| PropertyObject () |
|
void | removeKzbProperties (flat_set< AbstractPropertyType > *keepProperties) |
| Remove all KZB properties that are not included in a given set. More...
|
|
void | removeKzbProperties () |
| Remove all KZB properties. More...
|
|
template<typename DataType > |
void | removeLocalPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *ownerPointer) |
|
void | removeLocalValue (AbstractPropertyType propertyType) |
| Removes the local value associated with the property. More...
|
|
template<typename DataType > |
void | removePropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
|
template<typename DataType > |
void | removePropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner) |
|
template<typename DataType > |
void | removePropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *ownerPointer) |
|
template<typename DataType > |
void | setAbstractProperty (AbstractPropertyType abstractPropertyType, typename PropertyType< DataType >::Traits::ParameterType value) |
|
template<typename DataType > |
void | setProperty (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Traits::ParameterType value) |
| Sets the local value of a property type. More...
|
|
void | setPropertyFlag (AbstractPropertyType propertyType, uint32_t flag) |
|
KZ_DEPRECATED void | validatePropertyModifiers (AbstractPropertyType propertyType) |
| Validates property modifiers and notifies handlers. More...
|
|
void | validatePropertyModifiersAndNotifyHandlers (AbstractPropertyType propertyType) |
| Validates property modifiers and notifies handlers. More...
|
|
virtual | ~PropertyObject () |
|
void | addBindingRuntime (AbstractBindingRuntimeSharedPtr entry, shared_ptr< void > owner) |
| Adds an already-created binding runtime to this binding host. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a binding. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a binding. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType) |
| Wrapper for setting a binding. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding, shared_ptr< Node > templateRoot) |
| Sets a binding with no target. More...
|
|
BindingRuntimeHandle | setBinding (AbstractBindingSharedPtr binding) |
| Wrapper for setting a binding with no target. More...
|
|
BindingRuntimeHandle | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
| Sets a binding to a certain property. More...
|
|
BindingRuntimeHandle | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding with owner. More...
|
|
BindingRuntimeHandle | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType) |
| Wrapper for setting a binding with owner. More...
|
|
BindingRuntimeHandle | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< Node > templateRoot) |
| Sets a binding with no target. More...
|
|
BindingRuntimeHandle | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner) |
| Wrapper for setting a binding with no target. More...
|
|
BindingRuntimeHandle | setModifierBinding (AbstractBindingSharedPtr binding, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a modifier binding. More...
|
|
BindingRuntimeHandle | setModifierBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a modifier binding. More...
|
|
BindingRuntimeHandle | setModifierBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType) |
| Wrapper for setting a modifier binding. More...
|
|
BindingRuntimeHandle | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
| Sets a modifier binding. More...
|
|
BindingRuntimeHandle | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a modifier binding. More...
|
|
BindingRuntimeHandle | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType) |
| Wrapper for setting a modifier binding. More...
|
|
BindingRuntimeConstIterator | beginBindingRuntimes () const |
| Returns an iterator to the beginning of binding runtimes. More...
|
|
BindingRuntimeConstIterator | endBindingRuntimes () const |
| Returns an iterator to the end of binding runtimes. More...
|
|
AbstractBindingRuntimeSharedPtr | getBindingRuntime (size_t idx) |
| Gets binding by index. More...
|
|
size_t | getBindingRuntimeCount () const |
| Gets the number of binding runtimes added to this node. More...
|
|
void | removeAllBindings () |
| Removes all binding runtimes. More...
|
|
void | removeBinding (BindingRuntimeHandle &bindingRuntime) |
| Removes a binding runtime added earlier. More...
|
|
void | removeBindingsWithOwner (shared_ptr< void > owner) |
| Removes all binding runtimes with the specified owner. More...
|
|
void | cleanRenderEntryRegistry () |
| Clean references to this node from each DrawObjectsRenderPass that refers to this node. More...
|
|
Viewport3D * | getThisObject () |
| Gets the pointer to this object. More...
|
|
void | insertReferringDrawPass (DrawObjectsRenderPassWeakPtr drawPass) |
| Insert a referring draw pass. More...
|
|
| ~RenderEntryRegistry () |
| Destructor. More...
|
|
|
typedef ChildContainer::const_iterator | ChildConstIterator |
|
typedef ChildContainer::const_reverse_iterator | ChildConstReverseIterator |
|
typedef vector< Node3DSharedPtr > | ChildContainer |
| Iterators for children. More...
|
|
typedef Matrix4x4 | LayoutMatrixType |
|
typedef Vector3 | LayoutVectorType |
|
using | RenderEntryParameterContainer = vector< RenderEntryParameters > |
| Type used for returning render entries from nodes. More...
|
|
enum | RenderMode { RenderModeNone,
RenderModeDefault,
RenderModeCustom
} |
| Rendering mode for the node. More...
|
|
enum | ContentStretch {
ContentStretchNone,
ContentStretchFill,
ContentStretchUniform,
ContentStretchUniformToFill,
ContentStretchRepeat
} |
| Content stretch option. More...
|
|
enum | DepthAlignment { DepthAlignmentBack,
DepthAlignmentFront,
DepthAlignmentCenter,
DepthAlignmentStretch
} |
| Depth alignment options. More...
|
|
enum | HorizontalAlignment { HorizontalAlignmentLeft,
HorizontalAlignmentRight,
HorizontalAlignmentCenter,
HorizontalAlignmentStretch
} |
| Horizontal alignment options. More...
|
|
typedef InputManipulatorContainer::const_iterator | InputManipulatorConstIterator |
|
typedef vector< InputManipulatorBaseSharedPtr > | InputManipulatorContainer |
| Gets the input manipulator iterator. More...
|
|
typedef InputManipulatorContainer::iterator | InputManipulatorIterator |
|
typedef kanzi::vector< Node::MessageSubscriptionToken > | MessageSubscriptionTokenVector |
|
typedef NodeComponentContainer::const_iterator | NodeComponentConstIterator |
|
typedef vector< NodeComponentEntry > | NodeComponentContainer |
| Gets the node component iterator. More...
|
|
typedef NodeComponentContainer::iterator | NodeComponentIterator |
|
enum | VerticalAlignment { VerticalAlignmentBottom,
VerticalAlignmentTop,
VerticalAlignmentCenter,
VerticalAlignmentStretch
} |
| Vertical alignment options. More...
|
|
typedef function< VisitorResult(Node &)> | Visitor |
| Defines the type of the function that Kanzi executes for each node when visiting a node tree. More...
|
|
enum | VisitorOrder { VisitorPreOrder,
VisitorPostOrder
} |
| Defines the order in which Kanzi visits the nodes in a node tree. More...
|
|
enum | VisitorResult { VisitorAbort,
VisitorContinue,
VisitorContinueSibling
} |
| Defines the return type of the Node::Visitor function. More...
|
|
typedef PropertyStorageContainer::const_iterator | PropertyStorageConstIterator |
|
typedef vector< PropertyStoragePtr > | PropertyStorageContainer |
|
typedef PropertyStorageContainer::iterator | PropertyStorageIterator |
|
typedef intrusive_ptr< AbstractPropertyTypeDescriptor::PropertyStorage > | PropertyStoragePtr |
|
typedef PropertyStorageContainer::reverse_iterator | PropertyStorageReverseIterator |
|
using | BindingHostConceptSharedPtr = shared_ptr< BindingHostConcept > |
| Binding host concept shared pointer type. More...
|
|
using | BindingRuntimeConstIterator = BindingRuntimeContainer::const_iterator |
| Const iterator for binding runtimes. More...
|
|
using | BindingRuntimeContainer = vector< AbstractBindingRuntimeSharedPtr > |
| Container for binding runtimes. More...
|
|
using | BindingRuntimeIterator = BindingRuntimeContainer::iterator |
| Iterator for binding runtimes. More...
|
|
static PropertyType< Matrix4x4 > | FinalTransformationProperty |
| FinalTransformation property. More...
|
|
static PropertyType< float > | FrustumCullMarginProperty |
| FrustumCullMargin property. More...
|
|
static PropertyType< SRTValue3D > | RenderTransformationProperty |
| RenderTransformation property. More...
|
|
static PropertyType< SRTValue3D > | LayoutTransformationProperty |
| LayoutTransformation property. More...
|
|
static PropertyType< string > | NameProperty |
| Name property. More...
|
|
static PropertyType< string > | PathProperty |
| Path property. More...
|
|
static PropertyType< string > | LocaleProperty |
| Locale property. More...
|
|
static PropertyType< bool > | CreatedFromKZBProperty |
| CreatedFromKZB property. More...
|
|
static PropertyType< bool > | HitTestableProperty |
| HitTestable property. More...
|
|
static PropertyType< bool > | HitTestableContainerProperty |
| HitTestableContainer property. More...
|
|
static PropertyType< bool > | VisibleProperty |
| Visible property. More...
|
|
static PropertyType< bool > | EnabledProperty |
| Sets whether the node is enabled. More...
|
|
static PropertyType< bool > | EffectivelyEnabledProperty |
| Indicates whether the node and its ancestor nodes are enabled. More...
|
|
static PropertyType< bool > | FocusableProperty |
| Sets whether a node can get focus and can participate in the focus chain navigation. More...
|
|
static PropertyType< bool > | FocusedProperty |
| Sets whether a node is an focus node and can receive key messages. More...
|
|
static PropertyType< FocusState > | FocusStateProperty |
| Reports the focus state of a focusable node or focus scope node. More...
|
|
static PropertyType< ResourceSharedPtr > | FontFamilyProperty |
| Sets the font family the node uses. More...
|
|
static PropertyType< float > | VisibleAmountInParentProperty |
| VisibleAmountInParent property. More...
|
|
static PropertyType< float > | Projection2DTo3DScaleProperty |
| Projection2DTo3DScale property. More...
|
|
static PropertyType< ResourceSharedPtr > | StyleProperty |
| Style property. More...
|
|
static PropertyType< ResourceSharedPtr > | StateManagerProperty |
| StateManager property. More...
|
|
static PropertyType< void * > | PrefabTemplateSourceProperty |
| PrefabTemplateSource property. More...
|
|
static PropertyType< float > | WidthProperty |
| Width property. More...
|
|
static PropertyType< float > | HeightProperty |
| Height property. More...
|
|
static PropertyType< float > | DepthProperty |
| Depth property. More...
|
|
static PropertyType< float > | ActualWidthProperty |
| ActualWidth property. More...
|
|
static PropertyType< float > | ActualHeightProperty |
| ActualHeight property. More...
|
|
static PropertyType< float > | ActualDepthProperty |
| ActualDepth property. More...
|
|
static PropertyType< Node::HorizontalAlignment > | HorizontalAlignmentProperty |
| HorizontalAlignment property. More...
|
|
static PropertyType< Node::VerticalAlignment > | VerticalAlignmentProperty |
| VerticalAlignment property. More...
|
|
static PropertyType< Node::DepthAlignment > | DepthAlignmentProperty |
| DepthAlignment property. More...
|
|
static PropertyType< Vector2 > | HorizontalMarginProperty |
| Sets the horizontal space between this node and other nodes that are adjacent to this node in a layout. More...
|
|
static PropertyType< Vector2 > | VerticalMarginProperty |
| Sets the vertical space between this node and other nodes that are adjacent to this node in a layout. More...
|
|
static PropertyType< Vector2 > | DepthMarginProperty |
| Sets the space in the depth direction between this node and other nodes that are adjacent to this node in a layout. More...
|
|
static PropertyType< Node::ContentStretch > | ContentStretchProperty |
| ContentStretch property. More...
|
|
static PropertyType< float > | OpacityProperty |
| Opacity property. More...
|
|
static PropertyType< bool > | HoverProperty |
| Kanzi updates the HoverProperty for a hit testable node to indicate whether the node is the foremost node under the cursor. More...
|
|
static PropertyType< bool > | ClipChildrenProperty |
| ClipChildren property. More...
|
|
static PropertyType< int > | SceneGraphAddNodeChangeChildFlagsProperty |
| SceneGraphAddNodeChangeChildFlags property. More...
|
|
static PropertyType< int > | SceneGraphAddNodeChangeParentFlagsProperty |
| SceneGraphAddNodeChangeParentFlags property. More...
|
|
static PropertyType< int > | SceneGraphRemoveNodeChangeChildFlagsProperty |
| SceneGraphRemoveNodeChangeChildFlags property. More...
|
|
static PropertyType< int > | SceneGraphRemoveNodeChangeParentFlagsProperty |
| SceneGraphRemoveNodeChangeParentFlags property. More...
|
|
typedef vector< AppliedStyleEntrySharedPtr > | AppliedStyleContainer |
| Applied style container. More...
|
|
static VisitorResult | applyStylesVisitor (Node &node, bool apply) |
|
static VisitorResult | attachVisitor (Node &node) |
|
static VisitorResult | detachVisitor (Node &node) |
|
static bool | processPropertyChanged (Node &node, AbstractPropertyType propertyType, const PropertyStoragePtr &nodePropertyStorage, AbstractPropertyTypeDescriptor::PropertyStorage *changedPropertyStorage, PropertyNotificationReason reason) |
| Processes notification handlers for node and property storage. More...
|
|
static VisitorResult | propertyChangedVisitor (Node &node, AbstractPropertyType propertyType, AbstractPropertyTypeDescriptor::PropertyStorage *propertyStorage, PropertyNotificationReason reason) |
|
static VisitorResult | updateAllResourcesVisitor (Node &node) |
|
static VisitorResult | updateResourceVisitor (Node &node, const ResourceID &id) |
|
static VisitorResult | validateDrawVisitor (Node &node) |
| Visitor for validating draw. More...
|
|